Just as Micster’s TwistedMachine, MidnightMadness2 was on last weeks TMX Track List. And just as for TwistedMachine, this review will give you some additional information to why MidnightMadness2 was rated as it was (it got an 8.0 in the Track List).
Reminder: Don’t forget our Altered Picture Challenge! The TMU Blog has put more than 5000 coppers up for grabs, but the deadline for entering is tonight, so you must hurry! Results are published tomorrow.
Dark midnight racing in a cool Stadium setting. First run was quite cool, but does it last in a broader aspect?
The design of MidnightMadness2 is quite interesting for several reasons. First off, the general feeling is very interesting – the combination of the scenery and the darkness results in an awesome look and makes the overall design appear so much nicer. Of course, this belongs to the Scenery headline, but it does have a great affect on the design as well.
Second, there are some interesting details. For example, there’s one place I find quite cool with one of those poles with electric light is placed in the middle of the road (no, not the one near the start! The second one, further down the track). This forces the driver to take the turn just before it in a perfect way with accuracy and skill.
The entire track is platform racing except for a wallride and a halfpipe. These both add to the fun of the track while still maintaining the nice feeling.
There are also some cool jumps and transitions, and the turns are tight. Another interesting thing is that the track only has right turns, going in a spiral.
On the downside, the track is way too short, and not all transitions work that great. Some of the turns are also a bit annoying, forcing you to go outside the natural path a bit in order not to crash. On the other hand it’s good that the track requires high speed, and while it is possible to complete for slower drivers, it isn’t that forgiving. It’s not a difficult track, but it has its challenging spots.
I love the scenery! The track look… mysterious in some way. The darkness and combined scenery looks really cool, and the light poles on some parts of the road add to the mysterious feeling. However, I do believe there are some parts that could have looked better, and just the darkness and reflecting light isn’t enough for a perfect score. Really good though!
Intro: Decent intro which does show the track and presents the author and track name. However, the text doesn’t always show as it’s written in black and blends in with the dark environment quite easily. That’s a bit annoying, but other than that the intro is good enough.
In-game: Cam changes.
Outro: The outro is quite annoying! It has only one fixed angle to the car, although this rotates a lot as the car goes on, which looks quite cool, but is far from enough. It’s ok to use one or only a few of these clips in the outro, but using it the whole way just makes it look like it was created in a hurry (even if a lot of time might have been used on it). Also, the camera goes through scenery, especially at the wallride. Not good!
Quite an original style and especially the scenery provides an original feeling. The track it self isn’t extremely original though, and while the track does have some fresh ideas it’s not the most original piece of work. But still, for the cool felling the track gives, it has been awarded with the Innovation Tag (see “Tracks” on the op menu bar).
A really fun track here as it’s new and interesting. But unfortunately it is way too short to be fun for a long time. The design offers some good possibilities for WR hunts, but to be honest, I wouldn’t drive this track for that long. Fun, but a bit short lived.
Interesting dark style, and a cool but a bit flawed design. The scenery is the strength of this track as it’s what provides the cool feeling. The MT work on the other hand is not that good, although not bad either. The originality of the track is the different style and the fact that it’s platform only (except for a wallride and halfpipe), and some of the actual path sections are original too, but overall not extremely original.
A nice track with cool design, but a bit too short both in length and lifetime.
Final Rating: 8.0 (very good)
Does the short length of this track make it better or worse? Would it have been a better track if it was longer? Express your opinion by commenting this post!
– Ratings range from 1 (bad) to 10 (perfect). 5 is average.
– Your help is always needed! If you are interested in writing track reviews for the TMU Blog, you may apply by dropping an e-mail to Jozii@pp.inet.fi.
– If you want to have your own track reviewed, you can sign your track up for a fee of 250 coppers. Simply send an in-game message to “Jozii” with the coppers and the name of the track (which must have been uploaded at the United Exchange first).