This is the third part of the “How To Get Awards”-series.
A few weeks ago, some of the best track authors at TMX were asked a few questions regarding what they consider to be important and essential in the “perfect track”. Of course, no track is perfect, but the answers from these awesome authors sure helps on making tracks as close to perfect as possible. So, here’s a list on the top 5 ingredients for the perfect track, all according to the big-shots:
1. Speed. On top of the list is speed! The perfect track must be fast, yet technical, in order to provide the best driving experience.
2. Technical. As said above, the perfect track must be technical, yet maintaingood speed. Speed, however, is acording to the big-shots slightly more important.
3. Smooth. No one likes a bumpy ride, and the big-shots are no different! Third on the list is smoothness. A smooth ride is crusial in the perfect track.
NOTE: Some of the most successful track authors agree that all of the above three are important, but in order for a track to be perfect, all three must exist at the same time! This can be hard to achieve, but then again, making the perfect track is not easy.
4. MT work. Good MT work is something all those asked mentioned. It was not their first choice, but everyone agreed, which puts the MT work fourth on the list. Especially the intro is considered to be important, since it presents the track, but also a good outro is highly valued. In-game MT work should only be used where needed (such as in loops).
5. Original. New ideas are welcome among the big-shots. However, most of them also agree that it is sometimes better to stick to what is already known to work. Push the limits, but make sure you don’t slip!
Tips From the Big-Shots:
The authors that took part in this survey were also asked to give a few tips for anyone who’d like to make better tracks. Here are the 5 most common answers:
1. Keep testing the track during the building process. It will help you find possible flaws, undesired cuts, and generally “bad” sections. As a bonus, it will also help you make a good author time once the track is completed.
2.Take your time and focus on the actual track. Spend as much time as you need on the track. Don’t rush it just to get the track published. Change what you dislike and try coming up with solutions you are satisfied with. Also mentionable is that MT work adds to the appeal of the track, but doesn’t necessarily make the track itself much better.
3. Use well-known ideas. Test some of the most famous tracks and try to figure out what makes them so good. Of course, you should find your own style, but sticking to what is known to be good is often better than filling a track with new ideas that won’t necessarily please the crowd.
4. Don’t make the track too hard. Keep it simple yet challenging. Put yourself in the drivers position, and try to figure out what works and what doesn’t. Remember, since you test your track again and again, parts that seem easy to you can often be quite difficult even for the most skilled driver.
5. have fun during the building process. If you didn’t have fun making the track, it often shows on the results. Some parts may just be half-finished and not all solutions that work in theory work in practise.
Hopefully, the above tips and ingredients for making the perfect track will help you during your career as a TMU track author. Just remember: have fun and make tracks the way you like them, and everything should work out just fine.
The survey referred to in this article was sent to: GanjaRider, [ATP]ArcImpulse, Sabaku no Gaara, Andree, Time Breaker and Fonzie. Thanks to those who took the time to answer.