As of now, 7 out of 9 contenders in Round 4 have already uploaded some version of their TMO extreme tracks. With about 36 hours remaining, two builders (HawkGer and smok3y) have not yet uploaded anything, so they will get much less feedback; this has proven to be dangerous (Check StadiumD track from Round 3, which with just a little feedback might have turned out very well).
Meawhile, several builders are asking Nadeo to increase the copper limit for the upcoming Round 5, especially for Bay, which has probably the most expensive tiles; there are worries that 3000 coppers is too little for a fully decorated, 60 to 90 seconds extreme track. No official answer has yet been given.
November 2, 2008 at 1:50 pm |
hmm I’m going to have to play them, I didn’t try anything as of yet