Written by Pjotr.
- Track: Satanica
- Author: Hastings
- Type: Race
- Environment: Island
- Length: 1 min
- Mood: Sunset
- Coppers: 4000
- Difficulty: Hard
- TMX Awards: 10
- Award Level: Underrated
- TMX LB Rating: 11.287
- Custom Content: -
“If you dare enter, you will be rewarded.”
Ooooohhh, looking at the title, reading the quote, then looking at the intro… Mommy I’m scared! What shall happen to me? If I enter this track will I ever get out? Will I ever race again? Will I see my mommy ever again? Shall I try it? Whatever, life sucks when you’re having fun.
Oops, where to go at the start? That’s a surprise, let’s try to hit the wall. Hmm it doesn’t move. Go backwards then? Hmm… hitting the beach. Aha, through the tiny hole. That’s the answer. Now I’m getting somewhere, that’s why it’s called a stunt track [as in a stunty race track, not an actual stunt-mode track /Jozii]. And two seconds later there’s another very original, hard jump, and then… YES I reached the first checkpoint. What original surprises will follow?
The next part is a pure race-section with two loops and high speed turns. This is the preparation for the most spectacular and at the same time the hardest part of the track. At high downhill speed we’re entering the tunnel. The essence is to jump into the tube and over all the obstacles. It’s a really smooth jump but without the absolute speed you’ll end in the gutter. So: step on it! Coming out of the tunnel you have to turn left to make a two step jumps to a cool U-turn. Keeping the speed and getting exactly the right angle is again the hardest part. The lack of good aiming makes this jump extremely difficult. It might be too difficult compared to the rest of the track. Just finishing the track is another illusion. But after practicing a few times you’ll find out yourself. Hint: boosters are not your friends every time.
Good scenery. It’s really nice to drive. The lunatic stunts make the environment itself. So the track doesn’t need much more. The signs and the airport fill the rest of the scenery. In this track you need your concentration for driving. Too much scenery will distract you. But of course, more is still pretty nice.
Intro: This intro is really cool: if you start this track, you better know what you’re doing because “you’re playing with the devil’s toys”. Good intro, trying to set the tone of the track.In track: Cam changes in the loops (surprisingly not in the U-turn).Outro: This outro is cool to watch (if you have reached the finish at all). Nice camera angles and color changes. Blurring and camera shaking as the devil is holding the camera.Very good MT. In the track there were some possibilities with the long jumps. But I don’t miss it.
Originality? Judge yourself: finishing upside down, avoiding the contra-booster, speedy moves… The jumps, the tricks, the stunts: the originality is extremely high. This track will be a source of creativity for other builders. Need I say more?
Trying it over and over again to get to the finish without errors at all is fun. Though there is a risk it will be annoying if you cannot finish. That’s why the difficulty is set to hard. If you manage to finish once, the fun increases. Now you can finally work on your time.
An awesome track, period. But as mentioned in the track comments, is a racetrack the right definition? This is a point of discussion. Maybe a platform would have been possible. The difficulty is set on Expert at TMX but due to the extreme stunts ‘Lunatic’ would not surprise me. Finally the tube-checkpoint is not set at the right spot: from there getting to the U turn is almost impossible (it took me #@%&* times). Nevertheless this does not influence the track quality at all. Great, original, challenging, underrated, fun track. The scary intro-tone was indeed confirmed in the track: will I ever finish? Will I ever like racing again? “If you dare enter, you will be rewarded.” That’s true, although it can take a while.
Final Rating: 88% (Great)
Innovative – Great innovation…
Underrated – Excellent tracks deserve many awards.
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